Geoffrey A. Perrin
3000 Parker Green Trail, Charlotte,
NC 28269
l (704)
787-6532 mobile l
geoffreyaperrin@gmail.com
SUMMARY OF QUALIFICATIONS
Software developer and video game designer. Experienced
in use of C++, software development, Unreal Engine 4, level design, and
Artificial Intelligence. Team player who enjoys working in a collaborative
environment. Able to shift from
brainstorming to design to coding to release and upkeep.
Focus Areas:
Design l Programming
l Testing l Engagement l Education l Community
Applied to: Software
Development l Level
Design l Artificial
Intelligence
EDUCATION
High Point
University,
High Point, NC Graduated: 2016
·
Computer Science • Interactive
Media and Game Design
Programming Languages Known:
·
C++
• Java • HP UFT • JavaScript • Python
Cultural Immersion Program: Japan
·
Examined Japanese culture via classroom and study abroad
Courses
·
Assembly
Language and Architecture
-
Researched the physical
properties of computers, such as gates, circuits, and bit manipulators
-
Collaborated with
classmates to create a digital circuit board using Logisim
·
Software
Design
-
Collaborated with an
outside client to solve a business problem using technology
-
Explored the usefulness
and flaws of file sharing systems such as GitHub
-
Documented solution
design and gained client approval
-
Worked in multiple
groups, each requiring students to learn to work with people who think
differently
·
Programming
Language Design and Translation
-
Explored pros and cons
of multiple programming languages
-
Created programs using
specialized languages such as Prolog and Haskell
-
Examined the usefulness
and applicability of a language specific tasks
·
Puzzle,
Obstacle, and Level Design
-
Created level blueprints with player experience in
mind
-
Examined the pros and cons of various level design
theories
-
Built multiple potential Counter Strike maps for
analysis
-
Made and peer reviewed short puzzle games
·
Game Development
-
Analyzed productions
models, including AGILE
-
Designed and presented a
video game pitch
-
Experienced the need and
difficulties of scheduling a team’s progress and finances
·
Collaborative
Game Design
-
Created a working first
person puzzle/thriller video game as the Lead Programmer
-
Set and achieved
milestones for a six person team
-
Achieved
cross-disciplinary collaboration
Personal Qualities
·
Excellent problem
solving skills
·
Exceptional
verbal and written communication skills
·
Strong
interpersonal skills
·
Good at working
in and contributing to a collaborative environment
·
Out of the box
thinker
CAMPUS EVOLVEMENT
Video Game Design Club
- Met
bi-weekly
- Gameplay
programmer
- Programmed
two games
EXPERIENCE
Synechron Jr. Automated Tester Charlotte,
NC 10/2016 – 11/2016
Tasked
with creating programs to simulate human input for the sake of testing all
possible inputs for incorrect outcomes and crash cases, I worked at Synechron
for two months. Due to a development of cancer and a lack of qualification for
medical leave, the only option was to resign. I showed promise to my my boss
and coworkers, but my job was filled in my absence. Now that I am in remission
with a very positive note from multiple doctors, I look forward to re-entering
the work force.
Harris Teeter Cashier Charlotte,
NC 7/2013 – 10/2016
I
gained a strong work ethic and customer-first attitude. While reinforcing my
courteous and helpful nature, I was also able to learn how to talk with
management and find ways to make the lives of my fellow employees easier. It is
a great job with a great work environment that promoted its employees to become
better people in order to provide the best customer service.
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